The Last Week In Rust

A crabby little Rust blog.

Curated by Dennis O'Keeffe and part of the family.

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TLWI Rust #64

13 October 2021

Using Rust for kernel development • Running Rust on AWS Lambda on ARM64 • URL Shortener with Rust, Svelte, & AWS (6/): Deploying to AWS • GitUI - v0.18 supports rebase • Validate fields and types in serde with TryFrom

3 min read

TLWI Rust #63

06 October 2021

Linus Torvalds on Community, Rust and Linux’s Longevity • Amethyst – Starting Fresh | We are officially halting development of Amethyst Engine. Amethyst Foundation is now engine-agnostic. We no longer have a singular focus on making any specific game engine. Whatever Works is our new mantra. • Rust for Rustaceans digital version has been published [book] • rustc_codegen_gcc: Progress Report #4 • Mimic: A Gameboy emulator written in Rust that can be played on the command line

4 min read

TLWI Rust #62

29 September 2021

Klask — automatically create GUI applications from clap (v3) apps., Introducing SeaORM - 🐚 An async & dynamic ORM for Rust, Core team membership updates | Rust Blog, Have you tried functional programming?, URL Shortener with Rust, Svelte, & AWS (4/): Dockerizing

4 min read

TLWI Rust #61

22 September 2021

GCC codegen now under rust-lang organization., Alpine: System change proposal: Rust in main, rust-analyzer changelog #95, Announcing `compact_str`! A super memory efficient immutable string that is transparently stored on the stack, when possible, Full-stack Rust: A complete tutorial with examples

3 min read

TLWI Rust #60

15 September 2021

Announcing Rust 1.55.0, Veloren 0.11 is releasing today!, [Rust] Tokio stack overview: Runtime, End-to-End Encryption through Kafka - using Rust, Container Runtime in Rust - Part 0

3 min read

TLWI Rust #59

08 September 2021

Rust 2021 celebration and thanks, Blog Post: Fast Rust Builds, Splitting the const generics features | Inside Rust Blog, Password auth in Rust, from scratch - Attacks and best practices [Zero To Production In Rust, #10], Rust programs written entirely in Rust

3 min read

TLWI Rust #58

01 September 2021

rustc_codegen_gcc: Progress Report #3, Visualize Rust crates dependencies, Asynchronous Rust: basic concepts, ✨♻️ Rust Visualized: Pointers as References, How we built our Python Client that's mostly Rust

3 min read

TLWI Rust #57

25 August 2021

Rudra: Rust Memory Safety & Undefined Behavior Detection, Blog Post: Large Rust Workspaces, Chromium adds a Rust toolchain as a potential dependency, Using Rust with Elixir for code reuse and performance, Getting Started with Systems Programming with Rust (Part 2)

3 min read

TLWI Rust #56

18 August 2021

Upcoming error message formatting enhancements in Rust 1.56, Daily Rust: Slice Patterns, Build End-to-End Encryption in 51 lines of Rust, Getting Started with Systems Programming with Rust (Part 1), Writing a Lambda in Rust using aws-lambda-rust-runtime and aws-sdk-rust

3 min read

TLWI Rust #55

11 August 2021

Bevy's First Birthday: a year of open source Rust game engine development, Rustdoc will now add Jump to Definition links in source code pages!, So you want to write a GUI framework, Rust's Vector, Rust cli example: Ferris fetches Go gopher postcards

4 min read

TLWI Rust #54

  • rust team updates

04 August 2021

Announcing Rust 1.54.0, Rust is the most loved language, SIX YEARS IN A ROW. StackOverflow Survey 2021 is out!, Announcing Rust 1.54.0, The push for GATs stabilization, New Tokio blog post: Announcing Axum - Web framework that focuses on ergonomics and modularity

4 min read

TLWI Rust #53

28 July 2021

Understanding Rust futures by going way too deep, Awesome Unstable Rust Features, Awesome Rust Cryptography list compiled by the Rust Cryptography Interest Group (RCIG), My experience crafting an interpreter with Rust, ✨🥞 Rust Visualized: The Stack, the Heap, and Pointers

3 min read